@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
26 lines • 899 B
TypeScript
export function makeSolidArrowGeometry(): ArrowBufferGeometry;
declare class ArrowBufferGeometry extends BufferGeometry {
constructor({ radiusTop, radiusBottom, height, heightTop, radialSegments, heightSegments, openEnded, heightIncludesHead }?: {
radiusTop?: number;
radiusBottom?: number;
height?: number;
heightTop?: number;
radialSegments?: number;
heightSegments?: number;
openEnded?: boolean;
heightIncludesHead?: boolean;
});
parameters: {
radiusTop: number;
radiusBottom: number;
height: number;
heightTop: number;
radialSegments: number;
heightSegments: number;
openEnded: boolean;
heightIncludesHead: boolean;
};
}
import { BufferGeometry } from "three/src/core/BufferGeometry.js";
export {};
//# sourceMappingURL=makeSolidArrowGeometry.d.ts.map