@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
39 lines (32 loc) • 853 B
TypeScript
import {DataType} from "../../../src/core/parser/simple/DataType";
interface Type<T> extends Function {
new(...args: any[]): T;
}
interface PropertiesSchema {
[key: string]: FieldSchema<any>;
}
export interface TypeSchema {
additionalProperties?: boolean
properties: PropertiesSchema
}
interface TypeEditor {
}
export interface FieldSchema<T> {
type: Type<T>
type_parameters?: any[]
transient?: boolean
description?: string,
editor?: TypeEditor
deprecated?: boolean,
enum?: T[],
numeric_type: DataType,
/**
* Small image to be displayed next to field name
*/
thumbnail: string,
/**
* @see https://datatracker.ietf.org/doc/html/draft-bhutton-json-schema-validation-00#section-6.2.2
*/
maximum?: number,
minimum?: number
}