@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
39 lines • 1.11 kB
TypeScript
export default EmptyView;
declare class EmptyView extends View<HTMLElement> {
/**
*
* @param {string[]} [classList]
* @param {Object<string>} [css]
* @param {Object} [attr]
* @param {Element} [el]
* @param {string} [tag]
* @returns {EmptyView}
*/
static absolute({ classList, css, attr, el, tag }?: string[]): EmptyView;
/**
*
* @param {View[]} elements
* @param {{classList:string[],tag:string,css:{}}} options
* @return {EmptyView}
*/
static group(elements: View[], options?: {
classList: string[];
tag: string;
css: {};
}): EmptyView;
static create(): EmptyView;
/**
* @param {string[]} [classList]
* @param {Element} [el]
* @param {string} [tag]
* @param {string} [tagNamespace]
* @param {Object<string>} [css]
* @param {Object<string>} [attr]
* @extends {View}
* @constructor
*/
constructor({ classList, el, tag, tagNamespace, css, attr }?: string[]);
el: any;
}
import View from "../View.js";
//# sourceMappingURL=EmptyView.d.ts.map