@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
21 lines • 611 B
TypeScript
import View from "../../View";
import { IPropertyBinding } from "./IPropertyBinding";
export declare abstract class Controller<T> extends View<Element> {
protected model: IPropertyBinding<T> | null;
constructor({ tag }: {
tag: string;
});
/**
* Attach object to be controlled
*/
bind(binding: IPropertyBinding<T>): void;
/**
* Write controller state to the controlled object
*/
abstract write_state(): void;
/**
* Read controller state from the controlled object
*/
abstract read_state(): void;
}
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