@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
22 lines • 719 B
TypeScript
export class MarkerNodeEmitterGridCellAction extends GridCellAction {
/**
*
* @param {MarkerNodeEmitter} emitter
*/
static from(emitter: MarkerNodeEmitter): MarkerNodeEmitterGridCellAction;
/**
*
* @type {MarkerNodeEmitter}
*/
emitter: MarkerNodeEmitter;
/**
*
* @type {MarkerNodeConsumerBuffer}
*/
buffer: MarkerNodeConsumerBuffer;
initialize(data: any, seed: any): void;
execute(data: any, x: any, y: any, rotation: any): void;
}
import { GridCellAction } from "../../placement/action/GridCellAction.js";
import { MarkerNodeConsumerBuffer } from "./MarkerNodeConsumerBuffer.js";
//# sourceMappingURL=MarkerNodeEmitterGridCellAction.d.ts.map