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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class MarkerNodeConsumerBuffer extends MarkerNodeConsumer { /** * * @type {MarkerNode[]} */ data: MarkerNode[]; /** * * @type {number} */ pointer: number; reset(): void; /** * * @return {MarkerNode} */ last(): MarkerNode; /** * * @return {boolean} */ isEmpty(): boolean; /** * * @return {number} */ size(): number; /** * * @param {number} index * @return {MarkerNode} */ get(index: number): MarkerNode; consume(node: any): void; /** * * @param {MarkerNodeConsumer} target */ emit(target: MarkerNodeConsumer): void; /** * * @param {GridData} grid */ writeToGrid(grid: GridData): void; } import { MarkerNodeConsumer } from "./MarkerNodeConsumer.js"; //# sourceMappingURL=MarkerNodeConsumerBuffer.d.ts.map