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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { MarkerNodeEntityProcessor } from "./MarkerNodeEntityProcessor.js"; import { seededRandom } from "../../../../core/math/random/seededRandom.js"; import { Transform } from "../../../../engine/ecs/transform/Transform.js"; export class MarkerNodeEntityProcessorRandomRotation extends MarkerNodeEntityProcessor { __seed = 0; __random = seededRandom(0); static from() { return new MarkerNodeEntityProcessorRandomRotation(); } initialize(data, ecd) { this.__random.setCurrentSeed(this.__seed); } execute(entity, node, data, ecd) { const transform = entity.getComponent(Transform); if (transform === null) { return; } transform.rotation.random(this.__random); } }