@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
9 lines • 451 B
TypeScript
export class MarkerNodeEntityProcessorRandomRotation extends MarkerNodeEntityProcessor {
static from(): MarkerNodeEntityProcessorRandomRotation;
__seed: number;
__random: () => number;
initialize(data: any, ecd: any): void;
execute(entity: any, node: any, data: any, ecd: any): void;
}
import { MarkerNodeEntityProcessor } from "./MarkerNodeEntityProcessor.js";
//# sourceMappingURL=MarkerNodeEntityProcessorRandomRotation.d.ts.map