@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
22 lines • 592 B
TypeScript
export class MarkerNodeAction {
/**
*
* @param {GridData} grid
* @param {EntityComponentDataset} ecd
* @param {number}seed
*/
initialize(grid: GridData, ecd: EntityComponentDataset, seed: number): void;
/**
*
* @param {GridData} grid
* @param {EntityComponentDataset} ecd
* @param {MarkerNode} node
*/
execute(grid: GridData, ecd: EntityComponentDataset, node: MarkerNode): void;
/**
* @readonly
* @type {boolean}
*/
readonly isMarkerNodeAction: boolean;
}
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