UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

17 lines 464 B
/** * Makes the entity destroy itself * * @author Alex Goldring * @copyright Company Named Limited (c) 2025 */ export class DieBehavior extends EntityBehavior { /** * Constructor alias * @return {DieBehavior} */ static create(): DieBehavior; tick(timeDelta: any): BehaviorStatus; } import { EntityBehavior } from "./EntityBehavior.js"; import { BehaviorStatus } from "../BehaviorStatus.js"; //# sourceMappingURL=DieBehavior.d.ts.map