@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
26 lines • 680 B
TypeScript
/**
* Represents entire mip pyramid of tiles, where each tile slot points to an actual resident tile
*/
export class VirtualTextureMemoryMapping {
get max_mip_level(): number;
get texture(): DataTexture;
/**
*
* @param {number} resolution in tiles
*/
set resolution(arg: number);
get resolution(): number;
/**
*
* @param {VirtualTexturePage} page
*/
set residency(arg: VirtualTexturePage);
getTileMetadata(x: any, y: any, mip: any): {
slot: number;
mip: number;
};
dispose(): void;
#private;
}
import { DataTexture } from "three";
//# sourceMappingURL=VirtualTextureMemoryMapping.d.ts.map