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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * algorithm proposed by Borgefors, Chamfer distance [J. ACM 15 (1968) 600, Comput. Vis. Graph. Image Process. 34 (1986) 344], h * @param {Sampler2D} source * @param {Sampler2D} distanceField * @param {number} emptyValue * @param {number} d1 distance between two adjacent pixels in either x or y direction * @param {number} d2 distance between two diagonally adjacent pixels * @param {number} maxD highest value that distance field can hold */ export function computeUnsignedDistanceField_Chamfer(source: Sampler2D, distanceField: Sampler2D, emptyValue: number, d1: number, d2: number, maxD: number): void; //# sourceMappingURL=computeUnsignedDistanceField_Chamfer.d.ts.map