UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

20 lines 515 B
export default NormalMapShader; declare function NormalMapShader(): { uniforms: { heightMap: { type: string; value: any; }; resolution: { type: string; value: THREE.Vector2; }; }; vertexShader: string; /** * Reference: https://stackoverflow.com/questions/49640250/calculate-normals-from-heightmap */ fragmentShader: string; }; import * as THREE from 'three'; //# sourceMappingURL=NormalMapShader2.d.ts.map