@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
20 lines • 703 B
TypeScript
export class LightProbeVolumeSerializationAdapter extends BinaryClassSerializationAdapter<any> {
constructor();
klass: typeof LightProbeVolume;
version: number;
/**
*
* @param buffer
* @param {LightProbeVolume} value
*/
serialize(buffer: any, value: LightProbeVolume): void;
/**
*
* @param buffer
* @param {LightProbeVolume} value
*/
deserialize(buffer: any, value: LightProbeVolume): void;
}
import { BinaryClassSerializationAdapter } from "../../../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
import { LightProbeVolume } from "../LightProbeVolume.js";
//# sourceMappingURL=LightProbeVolumeSerializationAdapter.d.ts.map