@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
39 lines • 780 B
TypeScript
export class VisibilityComputer {
/**
*
* @type {CameraView}
*/
__view: CameraView;
/**
*
* @type {RenderLayer}
* @private
*/
private __activeLayer;
/**
*
* @type {IncrementalDeltaSet<THREE.Object3D>}
* @private
*/
private __output;
/**
*
* @param {CameraView} view
*/
set view(arg: CameraView);
/**
* @private
* @param {RenderLayer} layer
*/
private __processLayer;
/**
* @param {IncrementalDeltaSet<Object3D>} v
*/
set output(arg: IncrementalDeltaSet<Object3D>);
/**
*
* @param {RenderLayerManager} renderLayers
*/
build(renderLayers: RenderLayerManager): void;
}
//# sourceMappingURL=VisibilityComputer.d.ts.map