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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class ThreeBypassRenderer { /** * * @type {WeakMap<THREE.Object3D, THREE.Object3D>} * @private */ private __object_map; /** * * @param {Mesh|SkinnedMesh} source * @return {Mesh|SkinnedMesh} * @private */ private __get_object_twin; /** * * @param {THREE.Object3D} scene * @param {THREE.Object3D[]} input * @param {number} input_size * @param {function(THREE.Object3D):boolean} input_filter * @param {function(THREE.Object3D):boolean} object_filter * @param {function(THREE.Object3D):THREE.Material} material_extractor * @param {*} [material_extractor_context] */ build_scene({ scene, input, input_size, input_filter, object_filter, material_extractor, material_extractor_context }: THREE.Object3D): void; } export namespace ThreeBypassRenderer { let INSTANCE: ThreeBypassRenderer; } //# sourceMappingURL=ThreeBypassRenderer.d.ts.map