UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

24 lines (20 loc) 1.03 kB
import { glslm_curlNoise } from "./codegen/glsl/modules/noise/curl/glslm_curlNoise.js"; import { glslm_snoiseVec3 } from "./codegen/glsl/modules/noise/curl/glslm_snoiseVector3.js"; import { glslm_mod289_v3 } from "./codegen/glsl/modules/noise/simplex/3d/glslm_mod289_v3.js"; import { glslm_mod289_v4 } from "./codegen/glsl/modules/noise/simplex/3d/glslm_mod289_v4.js"; import { glslm_permute } from "./codegen/glsl/modules/noise/simplex/3d/glslm_permute.js"; import { glslm_taylorInvSqrt } from "./codegen/glsl/modules/noise/simplex/3d/glslm_tylorInvSqrt.js"; import { glslm_snoise } from "./codegen/glsl/modules/noise/simplex/3d/glslm_snoise.js"; /** * * @param {FunctionModuleRegistry} registry */ export function populateFunctionModuleRegistry(registry) { registry.add(glslm_curlNoise); registry.add(glslm_snoiseVec3); registry.add(glslm_mod289_v3); registry.add(glslm_mod289_v4); registry.add(glslm_permute); registry.add(glslm_taylorInvSqrt); registry.add(glslm_snoise); }