@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
35 lines • 830 B
TypeScript
export class ParticleSpecificationEditorView extends View<HTMLElement> {
constructor();
/**
*
* @type {ParticleSpecification}
* @private
*/
private __model;
/**
*
* @type {NodeGraphVisualData}
* @private
*/
private __visual_graph_data;
/**
*
* @type {NodeRegistry}
* @private
*/
private __node_registry;
el: HTMLDivElement;
/**
*
* @param {NodeRegistry} registry
*/
setNodeRegistry(registry: NodeRegistry): void;
/**
*
* @param {ParticleSpecification} model
* @param {NodeGraphVisualData} visual
*/
initialize(model: ParticleSpecification, visual: NodeGraphVisualData): void;
}
import View from "../../../../../view/View.js";
//# sourceMappingURL=ParticleSpecificationEditorView.d.ts.map