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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class ManagedMaterial { /** * * @param {Material} m */ constructor(m: Material); /** * * @type {Material|null} * @private */ private __source; /** * * @type {Material} * @private */ private __material; /** * * @type {number} * @private */ private __ref_count; /** * * @type {Signal} */ onLastReleased: Signal; getSource(): any; setSource(v: any): void; /** * * @returns {Material} */ getMaterial(): Material; __release_reference(): void; /** * * @returns {Reference<Material>} */ getRef(): Reference<Material>; } import Signal from "../../../../core/events/signal/Signal.js"; import { Reference } from "../../../reference/v2/Reference.js"; //# sourceMappingURL=ManagedMaterial.d.ts.map