@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
10 lines • 511 B
TypeScript
/**
*
* @param {Float32Array} result Area of individual polygons will be written here
* @param {number[]|Float32Array} points
* @param {number[]|Uint8Array|Uint16Array|Uint32Array} indices
* @param {number} [polygon_count]
* @returns {number} total surface area
*/
export function computeMeshSurfaceArea(result: Float32Array, points: number[] | Float32Array, indices: number[] | Uint8Array | Uint16Array | Uint32Array, polygon_count?: number): number;
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