@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
37 lines • 837 B
TypeScript
export class BlendStateMatrix {
/**
*
* @param {BlendStateMatrix} result
* @param {BlendStateMatrix} a
* @param {BlendStateMatrix} b
* @param {number} t
*/
static lerp(result: BlendStateMatrix, a: BlendStateMatrix, b: BlendStateMatrix, t: number): void;
/**
*
* @param {number} size
*/
constructor(size: number);
weights: Float32Array;
timeScales: Float32Array;
/**
*
* @param {BlendStateMatrix} other
*/
copy(other: BlendStateMatrix): void;
/**
* Set all values to 0
*/
zero(): void;
/**
*
* @param {BlendStateMatrix} other
*/
add(other: BlendStateMatrix): void;
/**
*
* @param {number} v
*/
weightsMultiplyScalar(v: number): void;
}
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