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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class AnimationRule { constructor(startEvent: any, animationName: any, speed: any, transitionTime: any, loop?: boolean); startEvent: any; stopEvent: any; animation: any; speed: any; transition: any; weight: number; loop: boolean; toJSON(): { startEvent: any; stopEvent: any; animation: any; speed: any; transition: any; loop: boolean; weight: number; }; fromJSON(json: any): void; /** * * @param {BinaryBuffer} buffer */ toBinaryBuffer(buffer: BinaryBuffer): void; /** * * @param {BinaryBuffer} buffer */ fromBinaryBuffer(buffer: BinaryBuffer): void; } //# sourceMappingURL=AnimationRule.d.ts.map