@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
28 lines (23 loc) • 787 B
JavaScript
import { BinaryClassSerializationAdapter } from "../../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
import { AnimationRule } from "./AnimationRule.js";
import AnimationController from "./AnimationController.js";
export class AnimationControllerSerializationAdapter extends BinaryClassSerializationAdapter {
klass = AnimationController;
version = 0;
/**
*
* @param {BinaryBuffer} buffer
* @param {AnimationController} value
*/
serialize(buffer, value) {
value.rules.toBinaryBuffer(buffer);
}
/**
*
* @param {BinaryBuffer} buffer
* @param {AnimationController} value
*/
deserialize(buffer, value) {
value.rules.fromBinaryBuffer(buffer, AnimationRule);
}
}