@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
20 lines • 625 B
TypeScript
export class TeamSerializationAdapter extends BinaryClassSerializationAdapter<any> {
constructor();
klass: typeof Team;
version: number;
/**
*
* @param {BinaryBuffer} buffer
* @param {Team} value
*/
serialize(buffer: BinaryBuffer, value: Team): void;
/**
*
* @param {BinaryBuffer} buffer
* @param {Team} value
*/
deserialize(buffer: BinaryBuffer, value: Team): void;
}
import { BinaryClassSerializationAdapter } from "../storage/binary/BinaryClassSerializationAdapter.js";
import Team from "./Team.js";
//# sourceMappingURL=TeamSerializationAdapter.d.ts.map