@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
29 lines (17 loc) • 660 B
TypeScript
import Signal from "../events/signal/Signal";
export class BooleanVector3 {
constructor(x?: boolean, y?: boolean, z?: boolean)
readonly x: boolean
readonly y: boolean
readonly z: boolean
readonly onChanged: Signal<boolean, boolean, boolean, boolean, boolean, boolean>
static true: BooleanVector3
static false: BooleanVector3
public set(x: boolean, y: boolean, z: boolean): void
public setX(v: boolean): void
public setY(v: boolean): void
public setZ(v: boolean): void
public copy(other: BooleanVector3): void
public toJSON(): any
public fromJSON(json: any): void
}