@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
9 lines • 424 B
TypeScript
/**
* GGX diffuse distribution function
* @see https://google.github.io/filament/Filament.md.html#listing_diffusebrdf
* @param {number} NoH dot(n,h) where n is surface normal and h is half unit vector between incident light and outgoing light (view vector)
* @param {number} roughness
* @returns {number}
*/
export function diffuse_GGX(NoH: number, roughness: number): number;
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