@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
12 lines • 432 B
TypeScript
/**
* @see https://stackoverflow.com/questions/21483999/using-atan2-to-find-angle-between-two-vectors
* @param {number} x0
* @param {number} y0
* @param {number} z0
* @param {number} x1
* @param {number} y1
* @param {number} z1
* @returns {number}
*/
export function v3_angle_atan2_between(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): number;
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