@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
31 lines (25 loc) • 828 B
JavaScript
import { assert } from "../../assert.js";
/**
*
* @param {number[]|Float32Array|Float64Array} out
* @param {number} out_offset
* @param {number[]|Float32Array|Float64Array} input
* @param {number} input_offset
* @param {number} dimensions
* @param {number} scale
*/
export function vector_scale_array(
out, out_offset,
input, input_offset,
dimensions,
scale) {
assert.isArrayLike(out, 'out');
assert.isNonNegativeInteger(out_offset, 'out_offset');
assert.isArrayLike(input, 'input');
assert.isNonNegativeInteger(input_offset, 'input_offset');
assert.isNonNegativeInteger(dimensions, 'dimensions');
assert.isNumber(scale, 'scale');
for (let i = 0; i < dimensions; i++) {
out[out_offset + i] = input[input_offset + i] * scale;
}
}