@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
21 lines • 676 B
TypeScript
export class GridCellDisplacedAction extends GridCellAction {
/**
*
* @param {GridCellAction} source
* @param {number} x
* @param {number} y
* @returns {GridCellDisplacedAction}
*/
static from(source: GridCellAction, x: number, y: number): GridCellDisplacedAction;
offset: Vector2;
/**
*
* @type {GridCellAction}
*/
action: GridCellAction;
initialize(data: any, seed: any): void;
execute(data: any, x: any, y: any, rotation: any): void;
}
import { GridCellAction } from "../GridCellAction.js";
import Vector2 from "../../../../core/geom/Vector2.js";
//# sourceMappingURL=GridCellDisplacedAction.d.ts.map