@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
12 lines • 454 B
TypeScript
export class MarkerNodeTransformerSequence extends MarkerNodeTransformer {
static from(elements: any): MarkerNodeTransformerSequence;
/**
*
* @type {MarkerNodeTransformer[]}
*/
elements: MarkerNodeTransformer[];
initialize(grid: any, seed: any): void;
transform(node: any, grid: any): any;
}
import { MarkerNodeTransformer } from "./MarkerNodeTransformer.js";
//# sourceMappingURL=MarkerNodeTransformerSequence.d.ts.map