@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
46 lines • 938 B
TypeScript
export class SceneGUIContext {
/**
*
* @type {Scene}
*/
scene: Scene;
/**
*
* @type {ModalStack}
*/
modals: ModalStack;
/**
*
* @type {NotificationManager}
*/
notifications: NotificationManager;
/**
*
* @type {LinearModifier}
*/
clockModifierZero: LinearModifier;
/**
*
* @param {Scene} scene
*/
initialize(scene: Scene): void;
/**
*
* @param {number} timeDelta
*/
tick(timeDelta: number): void;
/**
* @private
*/
private stopTime;
/**
* @private
*/
private resumeTime;
startup(): void;
shutdown(): void;
}
import { ModalStack } from "../modal/ModalStack.js";
import { NotificationManager } from "../notification/NotificationManager.js";
import LinearModifier from "../../../core/model/stat/LinearModifier.js";
//# sourceMappingURL=SceneGUIContext.d.ts.map