@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
30 lines (26 loc) • 719 B
JavaScript
/**
*
* @enum {number}
*/
export const SoundTrackFlags = {
Loop: 1,
Playing: 2,
StartWhenReady: 4,
/**
* URL field is not a path to actual resource, but instead an alias that needs to be resolved
*/
UsingAliasURL: 8,
/**
* If set, this flag will result in track being scheduled instead of starting immediately, this will result in pore precise time synchronization
* as a trade-off, there will be a delay until next system update tick
*/
Synchronized: 16,
/**
* Track is not actually playing, only time is being advanced
*/
Suspended: 32,
/**
* Track is loaded and ready to play
*/
Ready: 64
};