@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
19 lines • 784 B
TypeScript
export default SoundControllerSystem;
declare class SoundControllerSystem extends System<any, any, any, any, any> {
constructor();
dependencies: (typeof SoundController)[];
components_used: ResourceAccessSpecification<typeof SoundEmitter>[];
removers: any[];
/**
*
* @param {SoundController} component
* @param {number} entity
*/
link(component: SoundController, entity: number): void;
unlink(component: any, entity: any): void;
}
import { System } from '../../ecs/System.js';
import SoundController from './SoundController.js';
import { SoundEmitter } from './emitter/SoundEmitter.js';
import { ResourceAccessSpecification } from "../../../core/model/ResourceAccessSpecification.js";
//# sourceMappingURL=SoundControllerSystem.d.ts.map