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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class OptionGroup extends OptionAbstract { /** * * @type {Array<OptionGroup|Option>} */ children: Array<OptionGroup | Option>; /** * * @param {string[]} path * @returns {OptionGroup|Option} * @throws when path could not be resolved */ resolve(path: string[]): OptionGroup | Option; /** * * @param {Option|OptionGroup} el * @returns {boolean} */ addChild(el: Option | OptionGroup): boolean; /** * * @param {string} id * @returns {undefined|OptionGroup|Option} */ getChildById(id: string): undefined | OptionGroup | Option; /** * * @param id * @param read * @param write * @param settings * @returns {OptionGroup} */ add(id: any, read: any, write: any, settings: any): OptionGroup; /** * * @param id * @returns {OptionGroup} */ addGroup(id: any): OptionGroup; toJSON(): {}; fromJSON(json: any): void; /** * * @param {function(Option)} visitor * @param {*} [thisArg] */ traverseOptions(visitor: (arg0: Option) => any, thisArg?: any): void; /** * * @param {string} path * @param {Storage} storage * @returns {Promise} */ attachToStorage(path: string, storage: Storage): Promise<any>; /** * @readonly * @type {boolean} */ readonly isOptionGroup: boolean; } import { OptionAbstract } from "./OptionAbstract.js"; import { Option } from "./Option.js"; //# sourceMappingURL=OptionGroup.d.ts.map