@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
64 lines • 1.57 kB
TypeScript
export class OptionGroup extends OptionAbstract {
/**
*
* @type {Array<OptionGroup|Option>}
*/
children: Array<OptionGroup | Option>;
/**
*
* @param {string[]} path
* @returns {OptionGroup|Option}
* @throws when path could not be resolved
*/
resolve(path: string[]): OptionGroup | Option;
/**
*
* @param {Option|OptionGroup} el
* @returns {boolean}
*/
addChild(el: Option | OptionGroup): boolean;
/**
*
* @param {string} id
* @returns {undefined|OptionGroup|Option}
*/
getChildById(id: string): undefined | OptionGroup | Option;
/**
*
* @param id
* @param read
* @param write
* @param settings
* @returns {OptionGroup}
*/
add(id: any, read: any, write: any, settings: any): OptionGroup;
/**
*
* @param id
* @returns {OptionGroup}
*/
addGroup(id: any): OptionGroup;
toJSON(): {};
fromJSON(json: any): void;
/**
*
* @param {function(Option)} visitor
* @param {*} [thisArg]
*/
traverseOptions(visitor: (arg0: Option) => any, thisArg?: any): void;
/**
*
* @param {string} path
* @param {Storage} storage
* @returns {Promise}
*/
attachToStorage(path: string, storage: Storage): Promise<any>;
/**
* @readonly
* @type {boolean}
*/
readonly isOptionGroup: boolean;
}
import { OptionAbstract } from "./OptionAbstract.js";
import { Option } from "./Option.js";
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