@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
47 lines • 1.22 kB
TypeScript
export class RibbonXPlugin extends EnginePlugin {
initialize(engine: any): void;
id: string;
/**
* @private
* @readonly
* @type {Cache<RibbonXMaterialSpec, RibbonMaterialX>}
*/
private readonly materialCache;
__shared_uniforms: {
resolution: {
value: Vector2;
};
};
/**
*
* @type {MaterialManager}
* @private
*/
private __materials;
__handle_viewport_size_change(): void;
startup(): Promise<any>;
shutdown(): Promise<any>;
/**
*
* @param {RibbonXMaterialSpec} spec
* @return {Reference<Material>}
*/
obtain_material_reference(spec: RibbonXMaterialSpec): Reference<Material>;
/**
*
* @param {RibbonXMaterialSpec} spec
* @returns {RibbonMaterialX}
*/
obtain_material_x(spec: RibbonXMaterialSpec): RibbonMaterialX;
/**
*
* @param {RibbonXMaterialSpec} spec
* @returns {RibbonMaterialX}
* @private
*/
private __build_material;
}
import { EnginePlugin } from "../../../plugin/EnginePlugin.js";
import { Vector2 } from "three";
import { RibbonMaterialX } from "./RibbonMaterialX.js";
//# sourceMappingURL=RibbonXPlugin.d.ts.map