@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
36 lines • 939 B
TypeScript
export function prepareObject(object: any): void;
/**
*
* @param {BufferGeometry} [geometry]
* @param {Material} [material]
* @returns {Mesh}
*/
export function createMesh(geometry?: BufferGeometry, material?: Material): Mesh;
/**
*
* @param {BufferGeometry} geometry
* @param {THREE.Material} material
* @returns {THREE.SkinnedMesh}
*/
export function createSkinnedMesh(geometry: BufferGeometry, material: THREE.Material): THREE.SkinnedMesh;
/**
*
* @param {Material} material
*/
export function prepareMaterial(material: Material): void;
/**
*
* @returns {Group}
*/
export function createGroup(): Group;
declare namespace _default {
export { createMesh };
export { createSkinnedMesh };
export { createGroup };
export { prepareMaterial };
}
export default _default;
import { Mesh } from 'three';
import { SkinnedMesh } from 'three';
import { Group } from 'three';
//# sourceMappingURL=ThreeFactory.d.ts.map