@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
18 lines • 907 B
TypeScript
/**
*
* @param {number[]|ArrayLike<number>|Float32Array} source
* @param {number} source_x
* @param {number} source_y
* @param {number} source_width
* @param {number} source_height
* @param {number[]|ArrayLike<number>|Float32Array} destination
* @param {number} destination_x
* @param {number} destination_y
* @param {number} destination_width
* @param {number} destination_height
* @param {number} width
* @param {number} height
* @param {number} depth
*/
export function texture_array_2d_copy(source: number[] | ArrayLike<number> | Float32Array, source_x: number, source_y: number, source_width: number, source_height: number, destination: number[] | ArrayLike<number> | Float32Array, destination_x: number, destination_y: number, destination_width: number, destination_height: number, width: number, height: number, depth: number): void;
//# sourceMappingURL=texture_array_2d_copy.d.ts.map