UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

29 lines 663 B
export default AmbientOcclusionShader; declare function AmbientOcclusionShader(): { uniforms: { normalMap: { type: string; value: any; }; heightMap: { type: string; value: any; }; world_size: { type: string; value: Vector2; }; rayLength: { type: string; value: number; }; }; defines: { NUM_SAMPLES: number; NUM_RINGS: number; }; vertexShader: string; fragmentShader: string; }; import { Vector2 } from "three"; //# sourceMappingURL=AmbientOcclusionShader.d.ts.map