@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
24 lines • 917 B
TypeScript
export class StandardMaterial {
id: number;
diffuse: StandardTexture;
normal: StandardTexture;
emissive: StandardTexture;
roughness: StandardTexture;
metalness: StandardTexture;
/**
*
* @param {number} incoming_direction_x
* @param {number} incoming_direction_y
* @param {number} incoming_direction_z
* @param {number} normal_x
* @param {number} normal_y
* @param {number} normal_z
* @param {number} outgoing_x
* @param {number} outgoing_y
* @param {number} outgoing_z
* @returns {number}
*/
scattering_pdf(incoming_direction_x: number, incoming_direction_y: number, incoming_direction_z: number, normal_x: number, normal_y: number, normal_z: number, outgoing_x: number, outgoing_y: number, outgoing_z: number): number;
}
import { StandardTexture } from "./StandardTexture.js";
//# sourceMappingURL=StandardMaterial.d.ts.map