@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
14 lines • 550 B
TypeScript
export class PathTracer {
/**
*
* @param {number[]|Float32Array} out
* @param {number[]|Float32Array|Ray3} ray
* @param {number} min_bounce
* @param {number} max_bounce
* @param {function} random
* @param {PathTracedScene} scene
*/
path_trace(out: number[] | Float32Array, ray: number[] | Float32Array | Ray3, min_bounce: number, max_bounce: number, random: Function, scene: PathTracedScene): void;
}
import { Ray3 } from "../../../../core/geom/3d/ray/Ray3.js";
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