@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
23 lines • 646 B
TypeScript
export class ForwardPlusThreeMaterial extends ShaderMaterial {
constructor({ uniforms, fragmentShader, vertexShader }: {
uniforms: any;
fragmentShader: any;
vertexShader: any;
});
__fragment_shader: any;
__vertex_shader: any;
/**
*
* @param {MeshStandardMaterial} material
*/
copy_basic(material: MeshStandardMaterial): void;
flatShading: any;
skinning: any;
/**
*
* @param {LightManager} light_manager
*/
attach_lights(light_manager: LightManager): void;
}
import { ShaderMaterial } from "three";
//# sourceMappingURL=ForwardPlusThreeMaterial.d.ts.map