@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
10 lines • 560 B
TypeScript
/**
* Move UVs to reduce stretching
*
* @param {Float64Array|Float32Array|number[]} positions
* @param {Float64Array|Float32Array|number[]} uvs
* @param {Uint16Array|Uint32Array|number[]|undefined} faces
* @param {number} [steps] Number of optimization passes to perform
*/
export function geometry_optimize_uv_tension(positions: Float64Array | Float32Array | number[], uvs: Float64Array | Float32Array | number[], faces: Uint16Array | Uint32Array | number[] | undefined, steps?: number): void;
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