UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

10 lines 558 B
/** * Produces a task that will wait for all existing Meshes of a dataset to be loaded, will fail upon timeout being reached * @param {EntityComponentDataset} ecd Dataset * @param {Engine} engine * @param {number} timeout in milliseconds, measured in wall-clock-time, from initialization of the task * @return {Task} */ export function createTaskWaitForMeshesToLoad(ecd: EntityComponentDataset, engine: Engine, timeout: number): Task; import Task from "../../../../core/process/task/Task.js"; //# sourceMappingURL=createTaskWaitForMeshesToLoad.d.ts.map