@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
29 lines (27 loc) • 879 B
JavaScript
import { ObjectEditor } from "../../../../../editor/ecs/component/editors/primitive/ObjectEditor.js";
import { BitFlagsEditor } from "../../../../../editor/ecs/component/editors/common/BitFlagsEditor.js";
import { MeshFlags } from "./Mesh.js";
export class MeshEditor extends ObjectEditor {
get schema() {
return {
properties: {
bvh: {
transient: true
},
asset: {
transient: true
},
boundingBox: {
transient: true
},
flags: {
editor: new BitFlagsEditor(MeshFlags),
transient: true
},
center: {
deprecated: true
}
}
};
}
}