@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
12 lines (8 loc) • 487 B
TypeScript
import {System} from "../System";
import {EntityComponentDataset} from "../EntityComponentDataset";
import {ParentEntity} from "./ParentEntity";
export class ParentEntitySystem extends System<ParentEntity> {
static findRoot(ecd: EntityComponentDataset, entity: number): number
static isAncestorOf(ecd: EntityComponentDataset, child_entity: number, ancestor_entity: number): boolean
static findParentEntity(ecd: EntityComponentDataset, entity: number): number
}