@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
8 lines • 345 B
TypeScript
/**
* Uses sobel filter to compute normals for a given height map
* @param {Sampler2D} heightSampler
* @return {Sampler2D}
*/
export function convertHeightMap2NormalMap(heightSampler: Sampler2D): Sampler2D;
import { Sampler2D } from '../../graphics/texture/sampler/Sampler2D.js';
//# sourceMappingURL=HeightSampler2NormalSamplerSoft.d.ts.map