@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
20 lines • 643 B
TypeScript
export class MotionSerializationAdapter extends BinaryClassSerializationAdapter<any> {
constructor();
klass: typeof Motion;
version: number;
/**
*
* @param {BinaryBuffer} buffer
* @param {Motion} value
*/
serialize(buffer: BinaryBuffer, value: Motion): void;
/**
*
* @param {BinaryBuffer} buffer
* @param {Motion} value
*/
deserialize(buffer: BinaryBuffer, value: Motion): void;
}
import { BinaryClassSerializationAdapter } from "../storage/binary/BinaryClassSerializationAdapter.js";
import Motion from "./Motion.js";
//# sourceMappingURL=MotionSerializationAdapter.d.ts.map