@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
35 lines • 801 B
TypeScript
export class ImageRGBADataAsset extends Asset<any> {
/**
*
* @param {number[]|Uint8Array} data
* @param {number} width
* @param {number} height
* @param {number} [itemSize]
*/
constructor(data: number[] | Uint8Array, width: number, height: number, itemSize?: number);
/**
*
* @type {number[]}
*/
data: number[];
/**
*
* @type {number}
*/
width: number;
/**
*
* @type {number}
*/
height: number;
/**
* Number of channels
* @type {number}
*/
itemSize: number;
byteSize: number;
create(): Sampler2D;
}
import { Asset } from "../../Asset.js";
import { Sampler2D } from "../../../graphics/texture/sampler/Sampler2D.js";
//# sourceMappingURL=ImageRGBADataAsset.d.ts.map