@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
14 lines • 438 B
TypeScript
/**
* Compute fraction of linear interpolation
* @example
* inverseLerp(1, 5, 1) === 0
* inverseLerp(1, 5, 5) === 1
* inverseLerp(1, 5, 3) === 0.5
*
* @param {number} a
* @param {number} b
* @param {number} value
* @returns {number} fraction of where the {@link value} lies between {@link a} and {@link b}
*/
export function inverseLerp(a: number, b: number, value: number): number;
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