@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
14 lines • 741 B
TypeScript
/**
* NOTE: used stackoverflow answer as a basis for circle part: https://stackoverflow.com/questions/2592011/bounding-boxes-for-circle-and-arcs-in-3d
* @param {number[]|ArrayLike<number>|Float32Array} result
* @param {number} originX
* @param {number} originY
* @param {number} originZ
* @param {number} directionX
* @param {number} directionY
* @param {number} directionZ
* @param {number} angle in Radians
* @param {number} length
*/
export function computeConeBoundingBox(result: number[] | ArrayLike<number> | Float32Array, originX: number, originY: number, originZ: number, directionX: number, directionY: number, directionZ: number, angle: number, length: number): void;
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